Matchpoint: Tennis Championships aims to bring genuine tennis play and licensed players to Xbox Game Pass in July. We recently saw the game in action with Torus Games, so here’s what you need to know.
Torus Games will serve its sports simulation game, Matchpoint: Tennis Championships, July 7 for Xbox Series X | S, Xbox One, PS5, PS4, Nintendo Switch, PC and Xbox Game Pass. We recently attended a preview session of the game to find out what Matchpoint has to offer in the way of mechanics, progression, licensed players and more. If you’re a fan of the sport, this might just be one you want to watch. We also had a chance to ask Torus Games game designer Dave McIntosh and Kalypso Media production manager Marco Pacifico a few questions about their upcoming title.
Matchpoint: Held Championships Xbox Game Pass trailer
If, like many, you enjoy sitting down to watch one of the Grand Slam majores every year, you may have wondered how it would feel to walk out onto the grassy courtyard at Wimbledon and perform in front of a large crowd. Matchpoint: Tennis Championships aims to give you that experience – well, if you can get through the career of a new entrant to a rocket superstar, that is.
Torus Games has designed Matchpoint to offer a realistic simulation of the real world sport, so shooting choice, on-court strategy and over-thinking of your opponent are the key elements that make up the gameplay. After loading into Matchpoint, you will be offered an opportunity to practice in the tutorial, which introduces you to the main mechanics that will become essential in your journey through the game. “In court moment to moment shot selection and tactics contain many aspects and complexities,” we are told. “However, it is this area of the game that we have most focused on capturing the most real moments of professional tennis; it is not always the best idea to use full power, you can earn points simply by anticipating your opponent’s next move. And fight it before they can pull it off. ” Learning when to perform certain actions correctly makes the difference between winning and losing, just as real tennis players need to learn and adapt on the fly.
Once you are ready to start your Matchpoint career, you will be taken to the character customization screen. Customization is an essential part of Matchpoint: Tennis Championships, and although there are sixteen licensed athletes such as Tim Henman, Carlos Alcaraz and Madison Keyes, to name a few, they can only be used outside of the career regime that requires you to use. your own usual character. From the outside, you are offered a number of pre-built character facial shapes and can choose the nationality, name and clothing style they will wear.
Progress through the game and complete Super Tiebreakers will see you rewarded with unlockable items, such as new racquets and shoes, as well as a few different trainers. The bonuses you earn from the stuff feed the game’s skill system, which improves as you progress through your career. Hiring a coach to help train you can help give a boost to different skills, such as improving your volleys or service. Once you’ve hired a coach, you’re playing with a training game that simulates the specific mechanics you’re trying to master.
The character animations in Matchpoint were recreated using a hybrid motion capture system and a professional tennis player. The technology freely chooses how best to make a shot, and how to move in the right way to position the player in the most natural way, based on the user’s input. Using motion technology, the system has a large library of motions from which it can be extracted.
With your athlete ready to hit the court, you are thrown into the Adelaide Open to start learning how the top mechanics bond. Matchpoint uses a system of strengths and weaknesses that is unlocked while playing against AI characters. The idea behind it is to simulate how you would analyze your opponent in a real game: what are they good at, what are they not good at and how can you exploit it? As you play against an AI opponent, you will be notified via a popup window when you find something new about their style of play, and the knowledge will continue for the rest of your career. If you meet them again later along the line, you will see it highlighted as you load into the match, or when the pause menu appears. Alternatively, the AI also learns from you; adapting their style of play to exploit your weaknesses or counteract your strengths. Each AI opponent has their own temperament system, which works in conjunction with the system of strengths and weaknesses, which makes the AI player concentrate on aggressive and defensive play, but again this can change over the course of the game as it adapts to your style of play. .
Your career at Matchpoint will take you from training and exhibition matches to Grand Slam tournaments across 65 countries and six continents – Antarctica has been abandoned for obvious reasons. As you go to stardom, however, you will have to decide where you want to spend your time; tournaments can run at the same time, so you will have to decide which ones you want to participate and which ones you will miss, as well as match your training sessions. There’s a careful juggling between improving yourself in training sessions or improving your rank in tournament rounds, and if you want to start seeing the stadiums fill up with spectators, you’ll have to use your time wisely.
“The whole game changes when you play against another person, and players will have to be more creative when you try to beat different strategies.”
In addition to the career mode, you can also jump into fast-paced games against AI opponents and online random and ranked matches, both of which allow you to use the licensed players. Cross-play will be available at launch across every platform, and there you will find the hardest aspect of Matchpoint: Tennis Championships. Before entering the ranked multiplayer portion of the game, you must first play through three unranked matches in order for your skill to be equal to an opponent of equal rank.
Using Photon’s multiplayer Quantum engine, Matchpoint’s web matches are simulated on a remote server, which simulates each player’s inputs to deny any latency issues that may arise. Only single matches are available, so if you’re expecting some double action, you won’t find it here.
“Our career mode needs enough time for players to reach world # 1, so this should keep them tied up as they work to climb the ranks,” Torus tells us. “We also feel like the game’s multiplayer will bring players back again and again to play with friends or online challengers.”
Although the game is not out until July, we have already taken the Matchpoint: Tennis Championships achievement list, which features 23 achievements. “The decision behind achievements was based on making them as rewarding as possible for the players,” McIntosh tells us. “For example, one of the achievements is called”Returning Child“and is rewarded when the player wins a set of five game declines.” The list itself looks focused on the career mode, with only a couple dipping into the realms of online gaming.
“We’re excited that players will unlock all achievements, but we’re just as excited to see them win a career mode and become number one in the world!”
Matchpoint: Tennis Championships launch on July 7 for Xbox Series X | S, Xbox One, PS5, PS4 Nintendo Switch and PC, as well as joining the Xbox Game Pass Library. “Game Pass has a lot of customers around the world and is a great opportunity for players to try Matchpoint: Tennis Championships,” says Pacifico of Kalypso. “We are really excited about this opportunity to introduce our new franchise to as many players around the world as possible from day one.”
After spending some time with the game itself, it’s clear that Matchpoint has the potential to find a solid base between Game Pass subscribers and fans of the sport. We look forward to seeing it launch on Xbox in just over a month.